|
| |
Skill 1 - Making and Modifying Programs
you will learn:
- understand program statements
- send messages to objects
- understand arguments
- using athlete objects
- adding comments
A First Simple Program
- Sending messages
- one statement per line
- athletes
- arguments
- nice and neat comments
Sequence
What did you learn?
Things to remember
When using objects:
- object name, a dot, the function, parentheses: Sal.up()
- use only the functions the objects understand:
Sal.down() -> NO NO!
- meaning of values inside parentheses depends on
the function: Sal.up(1); Tracer.mark(2); etc.
- objects must be declared before they can be used
Other things:
- computer obeys instructions one after the other
|