CyberSlug Rules!

Beginner Programming CMPS060

Prof. Paulo Franca

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Skill 3 - Solving Problems

Solve the problem:

Have your robot draw a square of size 3 (pg114)

  • write anything
  • fix if wrong, explain if imprecise
  • break down the problem
  • reuse simpler problems

Are you experienced?

Now you can:

  • devise solutions to simple problems
  • understand syntax and rules